Frequently asked questions

How do I know which FluXY version I have installed?

There should be a CHANGELOG.txt file in the FluXY/ installation folder. It contains a register of all notable changes to FluXY over time in reverse chronological order (latest changes first). The version you have installed appears at the top of the file.

Is FluXY easy to use for a complete beginner?

Assuming you have some basic 3D graphics knowledge (basic shading, vector algebra), FluXY is quite simple and straightforward to use.

Is scripting / coding required to use FluXY?

Depends on what you want to do. For most eye-candy applications, not really. If you want to make something more complex, add user interaction, or tinker with fluid physics in realtime, then you will need some C# experience.

Does FluXY run in the GPU?

Yes. The entirety of the fluid simulation and rendering pipeline run 100% on the GPU.

What platforms are currently supported?

FluXY will run in any platform compatible with shader model 3.0.

Does it support VR (Virtual Reality)?

Yes, it does.

Does it support SRP (Scriptable Render Pipeline)?

FluXY supports the built-in render pipeline, URP and HDRP.

Is the source code included?

Full C# and hlsl source code are included.